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<td class="classHeaderTableLabel">Class</td><td class="classSignature">public class RawSWFData</td>
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<td class="classHeaderTableLabel">Inheritance</td><td class="inheritanceList">RawSWFData <img class="inheritArrow" alt="Inheritance" title="Inheritance" src="../../images/inherit-arrow.gif"> fly.binary.swf.SWFByteArray</td>
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<p></p>
  The data contains the absolute minimum for an swf containing a sound.
  <p />
  It contains the following tags:
  <ul>
   <li>FILE_ATTRIBUTES</li>
   <li>DO_ABC (Contains only one empty class (fly.assets.SoundAsset) to which the sound will be bound)</li>
   <li>SYMBOL_CLASS (Which bounds ID 1 to the class defined in DO_ABC)</li>
  <p />
  In order to complete this swf and be able to load and extract sound you need to 
  do the following:
  <ul>
  <li>Add a DEFINE_SOUND tag containing the actual sound data</li> 
  <li>Add a SHOW_FRAME tag</li> 
  <li>Add an END tag</li> 
  <li>Adjust the size int at position 4 (writeUnsignedInt)</li> 
  </ul>
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